Live Sessions
Workshop Name
About
Description
Starting Soon
Cybersecurity Basics with Range Integration
Grades:
k-8 Date:
August 18, 2026 Location:
online
Bring cybersecurity concepts to life by pairing CYBER.ORG’s Cybersecurity Basics lessons with hands-on activities in the CYBER.ORG Range. Explore the Digital Citizenship, Security, and Computing Systems units for grades 3–8, then step into the Range for a guided virtual lab experience. Along the way, discover which lessons and labs work well together and how these […]
View Event
About
Grades:
K-6 Date:
September 16, 2026 Location:
online Description
Engage in collaborative discussions and hands-on activities to develop motivation strategies, incentives, and EduProtocols for student engagement in your classes. This session will be led by Brandy Hicks, Milan Schools, and Maria Sellers, South Vermillion Schools.
View Event
About
Grades:
k-12 Date:
September 23, 2026 Location:
online Description
If you have a Finch Robot, this is the session for you. This session will explore the robot, get you coding, and connect you with free resources to implement Finch in your school. This session will be facilitated by Todd Hunter and Jacy Edelman from CreXo.
View Event
About
Grades:
k-12 Date:
Wednesday, October 7, 2026 Location:
online Description
The need for this topic has reached its ultimate high as we enter the era of AI. Leave this session with lesson plan ideas, resources, and technology tools (Checkology) to help guide you along the journey for creating critical thinkers rather than regurgitators. The session will be facilitated by Stevie Frank, Zionsville Community Schools.
View Event
About
Grades:
K-6 Date:
October 27, 2026 Location:
online Description
This session will explore unique and fun ways to introduce, teach, and review loops to students in grades K-6. This workshop will be facilitated by Maria Sellers, South Vermillion Schools.
View Event
About
Grades:
K-2 Date:
November 4, 2026 Location:
online Description
This introductory session equips early childhood educators with strategies to demystify artificial intelligence for young learners (K–2) using hands-on, relatable activities. Through interactive stations and unplugged lessons covering concepts like training data, pattern recognition, algorithms, and remixing, the workshop demonstrates how to foster critical thinking and digital literacy in early education. This session will be […]
View Event
About
Grades:
k-12 Date:
November 20, 2026 Location:
online Description
Discover practical ways AI can help educators create more accessible and inclusive learning experiences for students with disabilities, multilingual learners, and students who benefit from additional support. Participants will explore tools and strategies for adapting materials, reducing barriers, and supporting student independence while keeping teacher judgment at the center. This session will be facilitated by […]
View Event
About
Grades:
k-12 Date:
December 8, 2026 Location:
online Description
This session will introduce K-12 educators to vibe coding with Gemini features, empowering them to create dynamic and engaging learning experiences for their students. In this hands-on workshop, we’ll explore how to use simple prompts to generate interactive games, quizzes, drag-and-drop activities, and more. Walk away with practical skills and a ready-to-use resource for your […]
View Event
About
Grades:
k-12 Date:
January 13, 2027 Location:
online Description
Programming and music have tons of similarities. Programming music is a very engaging way to introduce students to computer science. In this hands-on workshop, we will use Mflow, a super easy-to-learn programming platform, to record, create, chain, and loop sounds. The workshop will be led by Victor Minces, a scientist of music and the creator […]
View Event
About
Grades:
k-5 Date:
February 17, 2027 Location:
online Description
Participants will engage in hands-on activities including rubber duck debugging, identifying bugs in block-based code using MakeCode, experimenting with lessons and ideas, and making cross-curricular connections to math, ELA/reading, science, and computer science. They’ll also design their own “Duck Debugging Challenge for their class. This session will be led by April Allen from Triton Central.
View Event
What is a CS Byte by Nextech?
In order to understand a byte, it is good to define a bit. A bit is the smallest piece of information a computer can store; a single binary digit. A bit can be either a 0 or a 1.
A byte is a unit of data that is eight bits long. The bytes allow users to communicate with computers by creating and storing single characters (letters, numbers, and symbols). While single bytes are not as big and powerful as a megabyte (MB), which uses 8,000,000 bits, they are very mighty as they are able to generate basic information to the computer and its user.
A Nextech CS Byte is exactly the same thing. It is a taste of a specific computer science or AI concept, topic, or theme.
