AT&T 5G Sports Hackathon

High school students! Are you looking for opportunities to apply your CS skills to real world challenges? Then make plans to join Nextech and other presenting sponsors for a 24-hour Hackathon hosted at Butler University, as we challenge developers, designers and creators of all ages to demonstrate how cutting-edge technologies can enhance the fan experience and deliver engagement solutions that match fans’ and commitment to their favorite sports, players and teams. Although this event is open to developers of all ages and skill levels, there is a special division — just for Indiana high school students with specific prizes. Sign up now.

High school students! Are you looking for opportunities to apply your CS skills to real world challenges? Then make plans to join Nextech and other presenting sponsors for a 24-hour Hackathon hosted at Butler University, as we challenge developers, designers and creators of all ages to demonstrate how cutting-edge technologies can enhance the fan experience and deliver engagement solutions that match fans’ and commitment to their favorite sports, players and teams. Although this event is open to developers of all ages and skill levels, there is a special division — just for Indiana high school students with specific prizes. Sign up now.

Date & Time

Friday, October 22 at 5:00 p.m. – Saturday, October 23rd at 7:00 p.m.

Location

  • Virtual – Via Zoom
    • We will mimic the 5G Hackathon experience in a Zoom evironment
    • There will be live streaming of the in-person college level event, including technical workshops and more

Prizes

What’s up for grabs? There will be over $20K in gift cards and scholarships for high school winning teams! The grand prize, overall winning high school team will win $5K in gift cards and $10K in scholarships to Ivy Tech!

High School Challenge Prizes
Have questions? Jill at jill@nextech.org can help!

Frequently Asked Questions

Do you have an idea for an app that can highlight how 5G will disrupt the way we experience, consume, track or engage with sports? Then join us for the very special 5G themed Sports Hackathon produced by the AT&T Developer Program.

Yes! You can create a team of fellow classmates, friends, or tech savvy students to join you in creating a cool solution during the hackathon! In fact, be sure to ask your CS, Engineering, or other teacher to chaperone your team! Since the event is virtual, you don’t need a chaperone, but it might be fun to ask a teacher to join you to help you during the event.

Yes! We will place you on a team with other students if you enter individually.

Yes, you will need to complete a parent/guardian permission slip and other documents. These documents will be sent your way closer to the event and will need to be completed in full before you can participate.

Absolutely! Hackathons are an opportunity for UX designers, project managers, graphics designers, and other roles. You can offer your skills to teams who are forming at the beginning of the event.

Absolutely! Hackathons are an opportunity to learn new things. However, we do not provide instruction for new coders. We recommend that you ask a friend or two to form your team and help each other learn. If you have a friend, family member or teacher who codes, then bring them along on your team and they can help you!

The event is 24 hours, but you have full flexibility to work through the night, or log off and rest, and then begin again in the morning if you wish. It is totally up to you and your team! You are not required to code for the entire 24 hours.

There is no formal dress code, but, you will be creating video a recording of your presentation, so you will want to dress for success for your presentation!

  • For design and prototyping your project: Marvel App, InVision App, Framer X, Balsamiq to name a few!
  • For coding your project: MIT App Inventor, Code.org, Bootstrap Studio, Kodiko.io and more!
One of the most important concepts of a hackathon is that the goal is to create the most complete prototype that you are able to do within the allotted time. It’s very possible if not probable that teams will run into difficulty and failures along the way. It’s important for students to expect that they will run into failures and that is an important part of the process. The real goal is to fail fast, learn what you can from failures and learn to adapt/pivot to other possible solutions.